Maralelle

Description:

Female Peri-Blooded Aasimar (Emberkin) / Witch (Hedge Witch) 7
NG Medium Outsider (native)
Init +1; Senses darkvision; Perception +3


DEFENSE

AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 30 (7d6)
Fort +2, Ref +3, Will +6
Resist acid 5, cold 5, electricity 5

OFFENCE

Speed 30 ft.
Spell-Like Abilities Feather Fall (At will), Fly (7 minutes/day), Levitate (1/day), Pyrotechnics (1/day)
Witch (Hedge Witch) Spells Prepared (CL 7):
4 (2/day) Black Tentacles, Geas, Lesser (DC 18)
3 (3/day) Heroism, Tongues, Remove Curse[/i]
2 (4/day) Restoration, Lesser, Zone of Truth (DC 16), Augury, Detect Thoughts (DC 16)[/i]
1 (9/day) Remove Sickness (DC 15), Unseen Servant, Remove Fear (x3), Unerring Weapon (x4)[/i]
0 (at will) Read Magic, Detect Magic, Mending, Putrefy Food and Drink (DC 14)

STATISTICS

Str 9, Dex 12, Con 10, Int 19, Wis 12, Cha 17
Base Atk +3; CMB +2; CMD 13
Feats Brew Potion, Craft Wondrous Item, Eschew Materials, Extra Hex, Improved Familiar
Traits Child of the Temple (Knowledge [religion]), Illuminator
Skills Craft (alchemy) +23, Craft (jewelry) +16, Diplomacy +9, Fly +6, Heal +11, Knowledge (arcana) +13, Knowledge (religion) +13, Perception +3, Sense Motive +3, Spellcraft +16, Swim +3, Use Magic Device +13 Modifiers hexes (cauldron, flight, healing, ward)
Languages Celestial, Common, Draconic, Elven, Gnome, Sylvan
SQ arcane familiar nearby, deliver touch spells through familiar, empathic link with familiar, hero points, patron spells (healing), share spells with familiar, speak with familiar, spontaneous healing
Other Gear Cauldron of brewing (empty), Ring of wizardry I, Artisan’s tools, masterwork jewelers kit, 150 GP

SPECIAL ABILITIES

Arcane Familiar Nearby You gain the Alertness feat while your familiar is within arm’s reach.
Cauldron of brewing (empty) A cauldron of brewing looks like a fine cooking pot with four stout legs. The cauldron is capable of heating any liquid placed in it to a precise temperature (anywhere from just above room temperature to hot enough to boil salt water) and maintaining it indefinitely while still remaining only slightly warm to the touch on the outside. A cauldron of brewing provides a +5 competence
bonus on Craft (alchemy) skill checks.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Eschew Materials Cast spells without materials, if component cost is 1gp or less.
Feather Fall (At will) (Sp) Feather Fall at will.
Fly (7 minutes/day) (Sp) Fly for 7 minutes/day.
Healing (2d8+7) (Su) Cure Moderate Wounds at will (1/day/person)
Illuminator You speak unusually well when you are filled with the light of Sarenrae. You gain a +2 trait bonus on Diplomacy checks, and Diplomacy is always a class skill for you.
Levitate (1/day) (Sp) Levitate 1/day
Share Spells with Familiar Can cast spells with a target of “You” on the familiar with a range of touch.
Speak With Familiar (Ex) You can communicate verbally with your familiar.
Spontaneous Healing (Su) A hedge witch can channel stored spell energy into healing spells that she did not prepare ahead of time. The witch can “lose” any prepared spell that is not an orison in order to cast any cure spell of the same spell level or lower, even if s
Ward +2 (Su) Target receives +2 AC and save bonus until they are hit or fail a saving throw.

Bio:

Maralelle

Pathfinder - Legacy of Fire Altheric