RULES - Equipment (Light Sources)

Candle: A candle dimly illuminates a small area, increasing the illumination level (see page 172) in a 5-foot radius by one step (dark illumination becomes dim illumination and dim illumination becomes normal illumination). A candle cannot increase the illumination level above normal illumination. A candle burns for 1 hour.

Lamp, Common: A lamp illuminates a small area, increasing the illumination level (see page 172) in a 15-foot radius by 2 steps up to a maximum of normal illumination (dark illumination becomes normal illumination, dim illumination becomes normal illumination) and increasing the illumination level by one step for an additional 15-feet beyond that area (dark illumination becomes dim illumination and dim illumination becomes normal illumination). A lamp does not increase the illumination level in normal illumination or bright illumination. A lamp burns for 6 hours on one pint of oil. You can carry a lamp in one hand.

Lantern, Bullseye: A bullseye lantern illuminates a long, narrowly focused area, increasing the illumination level (see page 172) in a 60-foot cone by 2 steps up to a maximum of normal illumination (dark illumination becomes normal illumination, dim illumination becomes normal illumination) and increasing the illumination level by one step for an additional 60 feet beyond that area (dark illumination becomes dim illumination and dim illumination becomes normal illumination). A bullseye lantern does not increase the illumination level in normal illumination or bright illumination. A lantern burns for 6 hours on one pint of oil. You can carry a lantern in one hand.

Lantern, Hooded: A hooded lantern illuminates an area, increasing the illumination level (see page 172) in a 30-foot radius by 2 steps up to a maximum of normal illumination (dark illumination becomes normal illumination, dim illumination becomes normal illumination) and increasing the illumination level by one step for an additional 30-feet beyond that area (dark illumination becomes dim illumination and dim illumination becomes normal illumination). A hooded lantern does not increase the illumination level in normal light or bright light. A lantern burns for 6 hours on one pint of oil. You can carry a lantern in one hand.

Torch: A torch burns for 1 hour, and illuminates a small area. A torch increases the illumination level (see page 172) in a 20-foot radius by 2 steps up to a maximum of normal illumination (dark illumination becomes normal illumination, dim illumination becomes normal illumination) and increasing the illumination level by one step for an additional 20-feet beyond that area (dark illumination becomes dim illumination and dim illumination becomes normal illumination). A torch does not increase the illumination level in normal illumination or bright illumination. If a torch is used in combat, treat it as a one-handed improvised weapon that deals bludgeoning damage equal to that of a gauntlet of its size, plus 1 point of fire damage.

RULES - Equipment (Light Sources)

Pathfinder - Legacy of Fire IanHoulihan